Other players are the least of your worries in Miscreated as you confront a wide range of dynamic PvE encounters on a journey filled with diverse hostile mutants and wildlife. The fallout of The Final War has ravaged the world with the mutant horde. Always be equipped for the unexpected, wrap up warm when needed or hide inside buildings for shelter to survive the harsh elements. Dramatically shifting weather patterns include raging thunderstorms, thick heavy fog, snow, blizzards, tornadoes, radiation storms and more. Miscreated features an extensive temperature system and dynamic weather that can alter your character’s statistics. Be sure to cook any raw meat before you eat it! Hunting wildlife to harvest meat, or growing your own crops, is the safest option. Due to The Final War a lot of the items you find will be dirty, irradiated, or possibly even poisoned, so always inspect items before you consume them. Discover over 15 types of drivable vehicles and repair them to travel faster on land or in water.Īs you explore the amazing world of Miscreated you will need to obtain food and water. You must survive against horrific mutants, hostile animals, other desperate survivors and even the elements.Įxplore the world of Miscreated - an extremely detailed and diverse landscape featuring picturesque forests, towering cities, deep hidden caves, bunkers and sewers. After The Final War, humanity was brought to its knees and the remaining survivors cling to the remains of this unforgiving world ravaged by a mutated plague which was Miscreated in the fallout. Wm_timeScale speedscale - Scale time of day speed, 0.About This Game Miscreated is an online multiplayer hardcore survival game set in a post-apocalyptic open world. Wm_timeOffset hours - Can be used to offset time from system time on server start up use 24-x for real negative offsets (as positive numbers), -1 | random offset, 0 | no offset, 1 | +1 hour offset Wm_forceTime hours - Can be used to freeze time to a specific hour, -1 | Time not frozen, 0 | Midnight, 6 | Sunrise, 12 | Noon, 18 | Sunset 0 | Means no pattern at all -1 | Means random pattern selection cycle (Default) x | See weather pattern list (needs to be a number) Wm_pattern x - Can be used for constantly force a weather pattern. See Available Weather Patterns above for more info. The number 0 will automatically select one. Wm_startPattern # or name - Can be used to immediately start a weather pattern by name or number. steam_inventory_enable Disable or enable Steam Inventory Service on Whitelisted servers.g_gameRules_bases Disable base building.sv_msg_death Display a message upon a players death.sv_msg_conn Display a message upon the player connecting.pcs_maxCorpseTime Maximum time before a player corpse will despawn - default 1200 (in seconds). pcs_maxCorpses Maximum number of player corpses - default 20.asm_hordeCooldown Set the cooldown on spawning hordes - default 900 (in seconds).asm_maxMultiplier Set the multiplier for the AI spawner max amount - default 1.0.asm_disable Disable the AI spawner manager system - default 0.asm_percent Set the AI spawner location percentage, default: 33 (max is 90) - this helps control the AI spawn density.g_craftingSpeedMultiplier Scalar for the crafting times - default 1.0. g_playerInfiniteStamina Infinite Stamina - default 0, 1 means infinite.g_playerTemperatureEnvRate Temperature environment rate per sec - default 0.0005.g_playerTemperatureSpeed Simple overall temperature regulation speed (effects body+env equally) - default 1.0.g_playerWaterDecaySprinting Water decay speed when sprinting - default 0.607638 (25% more than non-sprinting).g_playerWaterDecay Water decay speed - default 0.4861 (about 1 hour).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |